Week 1 Team SPACEHOLDER
- Thanh Truong
- Sep 15, 2021
- 1 min read
Updated: Sep 22, 2021
As a team we dedicated several hours into figuring out what our game concept would be and assigning roles to each individual members. We settled on creating a Sci-Fi Action-Adventure based in a 3D environment with the Unity engine. Upon settling on the idea, roles were assigned with Wildan being our lead narrative writer as well as designing some of the levels. Gregory is the lead programmer as he has the most Unity experience however a lot of his contributions in the future will also be apart of the level design. Kibi has taken the role as the main visual artists and taking some of the programing responsibilities as well. Lastly, Thanh is the project manager settling on dates of accomplishments and planning out timelines, while also assisting in the programing of the game.

We began the process by discussing which games we were recently playing and which games we had in mind, and through this open ended discussion the features we wished to include were settled on. After settling on the features, and art style was proposed to the group for which we agreed on. Then furthermore we began working on the proposal for our project where much of the time during the first week was spent.
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